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THE DIVISION

OVERVIEW

Tom Clancy The Division v1.1.1 2018.07.11.

The Division GamePack is designed to support all layouts with unique mods that allow you to quickly respond to threats and maneuver in and around cover to close the gap with both enemy AI and other players.  POP SHOT can be used to manipulate certain shotguns to fire faster or simply for repeatedly popping up from cover to shoot.  AUTO ADS/SCOPE always aims in for precise shots.  Clear away tedious actions with AUTO LOOT, and vault/parkour over everything with AUTO MANTLE.

Gain the tactical advantage with AUTO ABILITY, especially when saving precious time against players in the Dark Zone.  Auto strafe into action against them with STRAFE SHOT or STRAFE RUN!

NOTE:  If you are using anything other than the Default button layout, please refer to Class 11 – Button Layout Mode + Flipped before attempting to use any mods.

 

Mods can have undesired effects in the menu, such as risking dismantling your gear.  Suspend/Resume ALL MODS via Hold OPTIONS/VIEW Button + Press CROSS/A Button, whenever you enter/exit the gear or vendor menu.  You can also use the D-Pad in the menu.

OVERVIEW
ACTIVATION

Select the appropriate GAMEPACK MODE SLOT.  HOLD the top LEFT SELECT/PADDLE Button to navigate using EITHER PADDLE to CYCLE through the 8 GAMEPACK MODE SLOTS, represented by LEDs 1-8.  You will know that you are in GAMEPACK MODE as identified by the GEAR HEAD EYES FLASHING back and forth.  Your device will display the current GAMEPACK SLOT LED.

ACTIVATION
MENU MODE
MENU MODE NAVIGATION
CLASS 1
CLASS 1 – WEAPON FIRE

When Rapid Fire is ON, as long as you are HOLDING down the Fire Button (RIGHT TRIGGER), the game will think you are rapidly tapping it as fast as possible.  Semi-automatic weapons that would normally only fire a single bullet or burst each time, will become fully automatic.

When Auto Burst Fire is ON, as long as you are HOLDING down the Fire Button (default RIGHT TRIGGER), the game will think you are repeatedly holding and releasing it for short bursts.  Ideal for fully automatic weapons at range; the controlled bursts of fire result in improved accuracy and the conserving of ammunition.


When Pop Shot is ON, as long as you are HOLDING down the Fire Button (RIGHT TRIGGER), you will rapidly pop in and out of aim down sights and fire, which causes weapons such as the SASG-12 and Super 90 to fire faster, encourages a lock onto targets, and you can even rapidly pop up and fire from cover.


NOTE:  Because damage per second is highly important in The Division, you should take extra care to Suspend/Resume Weapon Fire (HOLD the DOWN D-Pad & TAP the RIGHT TRIGGER at the same time) depending on your current weapon and changing circumstances.  Pop Shot relies on exploits currently found in The Division to operate.  Subsequent game updates may result in decreased functionality or even mod removal.

CLASS 2
CLASS 2 – ADS ANTI-RECOIL

When ADS Anti-Recoil is ON and adjusted accordingly, your aim will be automatically pulled down upon firing, reducing weapon recoil.  NOTE:  Anti-Recoil in this GamePack ONLY activates from Aim Down Sights (LEFT TRIGGER).

CLASS 3
CLASS 3 – AUTO RUN

When Auto Run is ON, you will never have to click in the analog stick and will instead automatically run upon forward movement.

 

NOTE:  In game Control Settings > Press to sprint MUST be set to No.

CLASS 4
CLASS 4 – AUTO ADS

When Auto ADS is ON, you will automatically Aim Down Sights while firing.


When Auto Scope is ON, you will automatically Aim Down Sights and Auto Scope in further, while firing.

CLASS 5
CLASS 5 – HAIR TRIGGERS

When Hair Triggers is ON, triggers will always be treated as if they have been fully pressed down the moment they are registered as being pressed.  This may not be immediately obvious but it can save you precious milliseconds when you react to enemies.

CLASS 6
CLASS 6 – TURBO MELEE

When Turbo Melee is ON, Hold Melee Button (default RIGHT STICK) to repeatedly melee as fast as possible.

CLASS 7
CLASS 7 – AUTO MANTLE

When Auto Mantle is ON, you will automatically vault over objects (parkour) and climb ladders.

CLASS 8
CLASS 8 – EASY WEAPON SWITCH

When Easy Weapon Switch is ON, Hold TRIANGLE/Y Button for a second to switch to your pistol.

CLASS 9
CLASS 9 – STRAFE SHOT

When Strafe Shot is ON, you will strafe based upon the selected condition.  Strafe Shot Direction is determined during gameplay via Moving Strafe Stick (default LEFT STICK) Left or Right.  For versatility, if you fully walk forward or backward, you will NOT perform Strafe Shot.

CLASS 10
CLASS 10 – AUTO ABILITY

When Auto Pulse is ON and you have assigned Pulse to the same bumper, BOTH in game and on the StrikePack, you will automatically pulse scan for traps, loot and enemies upon Aiming Down Sights (LEFT TRIGGER).  NOTE:  Auto Pulse will alert enemies to your presence.  Auto Pulse is especially useful in the Underground.


When Auto Fortify is ON and you have assigned Smart Cover to the same bumper, BOTH in game and on the StrikePack…  and assigned Turret in game to the opposite bumper, DOUBLE TAP the Smart Cover ASSIGNED BUMPER (by default, the StrikePack assumes you have chosen LEFT BUMPER), to deploy Smart Cover with Turret.

CLASS 11
CLASS 11 – BUTTON LAYOUT MODE + FLIPPED

If you are using the in game Default button layout and you have no interest in Flipped, then you can safely ignore this section.


Otherwise you MUST match the Class 11 Button Layout Mode with your in game button layout selection, or the mods will not function correctly.  Ideally you will have already done this within the Mod Central configuration for this GamePack, in which case no further action is required.

Flipped swaps bumpers with triggers and can be selected in Mod Central or as a LEFT BUMPER toggle from within Class 11.  It is a substitute for the lack of an in game setting.  Do NOT use any console interface remapping and be aware that in game prompts for triggers and bumpers will no longer match your controls (RIGHT TRIGGER prompt will actually be RIGHT BUMPER on your controller, etc).

QUICK MODS
QUICK MODS

Quick Mods are additional helpful mods that do not belong to a Class.  You will NOT find these mods in Mod Central as they are NOT saved and only persist as ON as long as the StrikePack is plugged in or selected on this GamePack.  You can turn ON/OFF each Quick Mod via its Quick Mod controller button command.

AUTO LOOT

When Auto Loot is ON via Hold UP D-Pad + Press Square/X Button, you will automatically loot everything beneath your feet.

 

NOTE:  Auto Loot interferes with reloading  You ONLY want it for looting, so you MUST Hold UP D-Pad + Press Square/X Button again to turn OFF Auto Loot for COMBAT.

MASTER QUICK CONTROL

This Quick Control will Suspend/Resume All Mods for situations where you might need NO MODS in a hurry.

 

NOTE:  Mods can have undesired effects in the menu, such as risking dismantling your gear.  This Master Quick Control is especially useful, whenever you enter/exit the gear or vendor menu.

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