OVERVIEW

Destiny 2 v1.1.2 2019.05.22.

 

The Destiny 2 ModPack (also largely compatible with Destiny 1) is designed to support all button layouts, with the revolutionary CLASS SHORTCUTS system, allowing RAPID FIRE, AUTO BURST FIRE, FUSION CHARGE, and QUICK SCOPE to be instantly toggled ON or OFF, and switched between at will, all without even having to enter Mod Menu, and with or without Weapon Swap tracking.  These Weapon Fire mods are custom designed and optimized for the Destiny series.

TRIPLE WEAPON SWAP is a real compliment to the in game mechanics, allowing you to set up automatic switching of Weapon Fire mods for the 3 weapon system, while working seamlessly as it is easier than ever to resync, and the game typically remembers your current weapon on respawn anyway.

Save up to 4 ANTI-RECOIL PROFILES and instantly switch Anti-Recoil and Burst Fire presets at will.


 

OPTIMIZED AUTO RUN  adapted perfectly to the in game mechanics, with 4 modes, standard AUTO RUN, responsive QUICK TURN, stylish SLIDE TURN, and energetic BUNNY HOP.

SHORTCUT MODE  (Destiny 1 ONLY) maps the borderline useless Player Highlight Button to FAST WEAPON SWITCH, EASY SUPER or JUMP, OR, select a SHOT MODE (Destiny 2 Compatible) instead.

PADDLE MODS  SPRING LOADED SIDEARM an instantly firing alternate weapon, out of nowhere, springing back to your primary weapon on paddle release.  Never again, will you forget to switch weapons when you are low on ammo or up close.  With different Spring Loaded modes, switch to a rapid firing pistol, fully automatic submachine gun, powerful shotgun, or even, sword uppercut someone when they least expect it.

PADDLE MODS – 180 SPIN with an optimized setting for every sensitivity, catch those who dare to sneak up on you.

PADDLE MODS – TURBO PADDLE any SINGLE BUTTON that you have mapped to the same paddle.  With Turbo Paddle on both paddles, you can even turbo 2 buttons at a time.  Tired of mashing the paddles with your fingers?  This is the mod for you.

Experience these Paddle Mods and discover many more!

QUICK MODS    SELECT CHARACTER CLASS in Secondary Menu to experience per character class Quick Mods, such as MAX JUMP height to easily scale the world to reach loot and hidden advantages, and TITAN CHARGE to easily slide, shoot and charge for maximum damage.  ADS AIM ASSIST subtly enhances your aim, keeping you more on target, while ADS AUTO STRAFE sidesteps your opponent's shots as you riddle them with yours.  Time saving mods such as AUTO INTERACT/REVIVE, AUTO ORBIT and AUTO SPARROW, lessen the overall grind.

 


Whether you are facing other players head on in the Crucible, Iron Banner or Trials of the Nine, or grinding against that challenging boss in a Strike, Nightfall or Raid, your team will thank you when you light their way to victory guardian!

IMPORTANT INFORMATION:

BUTTON LAYOUT MODE:  The Destiny 2 ModPack supports ALL in game button layouts.  In the Mod Central configuration for Destiny 2, set the correct button layout, that MATCHES your in game button layout.  THIS IS REQUIRED FOR THE MODS TO FUNCTION CORRECTLY.

CHARACTER CLASS MODE:  MATCH your in game character class.  SEVERAL MODS RELY ON IT.

FLIPPED MODE:  MATCH your in game setting.  IF YOU DESIRE THIS FEATURE, IT IS REQUIRED THAT YOU ARE FLIPPED BOTH IN MOD CENTRAL AND IN GAME (known in game as "Swap").

It should be noted that players that are NOT interested in Flipped, can accidentally activate the in game "Swap".  If you are having problems with the mods, this is the first place you should check.

DO NOT REMAP YOUR BUTTONS ON YOUR CONSOLE BEYOND THE SUPPORTED IN GAME LAYOUTS.  There are several mods in this ModPack that provide shortcut buttons for actions, that you can use instead.

You can change these settings directly on your device too, in SECONDARY MENU SETUP.

QUICK MODS/CONTROLS include Quick Mods that select various presets, requiring you to HOLD Aim Down Sights (default LEFT TRIGGER), which varies based on button layout.  Additionally, we do NOT want you to accidentally enter Mod Menu or Secondary Menu, or activate undesired in game functions, so we encourage HOLDING Aim Down Sights while toggling Quick Mods/Controls, whenever possible, for a seamless experience, OR, use Lock Mode!

MASTER QUICK CONTROL allows you to QUICKLY DOUBLE TAP the UP D-Pad to SUSPEND/RESUME ALL MODS in a hurry, so that mods can never interfere with the navigation of the in game menu, vehicles, or super states.

WEAPON QUICK CONTROL allows you to QUICKLY DOUBLE TAP the DOWN D-Pad to SUSPEND/RESUME ALL WEAPON FIRE MODS & ANTI-RECOIL in a hurry.

CLASS SHORTCUTS allow you to instantly toggle and switch between Weapon Fire mods at will.  (SEE CLASS 1, 2, & 3 – WEAPON FIRE).

ACTIVATION

To enter MOD MODE, HOLD the top LEFT SELECT/PADDLE Button and PRESS the top RIGHT SELECT/PADDLE Button at the same time to SWITCH to MOD MODE.  You will know that you are in MOD MODE as identified by the GEAR HEAD EYES glowing a SOLID COLOUR.

Unlike GamePacks, ModPacks have a standardized number of classes that contain mods, within a Mod Menu system that is a more familiar and natural evolution of FPS Standard MOD MODE.


By DEFAULT, this ModPack is configured for the Titan character class and the in game Default button layout.  If you are currently using a different in game character class and button layout, and you have NOT already MATCHED these settings in the Mod Central configuration for Destiny 2, then you will FIRST need to enter Secondary Menu and make changes to ensure all mods function as intended.

 
 
SECONDARY MENU SETUP

If you are playing as a Titan character class, and you are satisfied with using the in game Default button layout, and you have no interest in swapping the triggers for the bumpers, or using the advanced mod, Weapon Swap, then you can safely ignore this entire section and begin at Class 1, 2, & 3 – Weapon Fire.


Otherwise here is a quick reference of Secondary Menu functions:

 
CHARACTER CLASS MODE

When you switch your selected character class at the in game login screen, your device needs to be aware of this.

SECONDARY MENU Character Class Mode MUST MATCH your in game character class for the mods to function correctly.  Ideally, you will have already done this as the first option within the Mod Central configuration for Destiny 2, in which case NO further action is required and you can move onto the next section.

To MATCH your in game character class on your device:  First, enter Secondary Menu by HOLDING the RIGHT D-Pad for at least 5 seconds, and your current Character Class Mode selection will be displayed by DUAL LEDs - if you are setting up for the first time, it will be TITAN, represented by LED 1 & 2.  While continuing to HOLD the RIGHT D-Pad the entire time:


PRESS RIGHT TRIGGER to go FORWARD a character class, in official Destiny series order:  Titan (LED 1 & 2), Hunter (LED 3 & 4), and Warlock (LED 5 & 6).

 

PRESS LEFT TRIGGER to go BACKWARD a character class.  

 

THIS SETTING IS SAVED EVEN IF YOU DISCONNECT YOUR DEVICE.

 
BUTTON LAYOUT MODE

To check your current in game button layout, PRESS the OPTIONS/MENU Button to bring up the Character screen, then use the RIGHT BUMPER to select Settings, and finally, select Button Layout.

SECONDARY MENU Button Layout Mode MUST MATCH your in game button layout selection for the mods to function correctly.  Ideally, you will have already done this as the third option within the Mod Central configuration for Destiny 2, in which case NO further action is required and you can move onto the next section.

To MATCH your in game button layout on your device:  First, enter Secondary Menu by HOLDING the RIGHT D-Pad for at least 5 seconds, and the DUAL LEDs representing the Character Class Mode will be displayed.  While continuing to HOLD the RIGHT D-Pad the entire time:

 

PRESS the CIRCLE/B Button to check your current Button Layout Mode selection - if you are setting up for the first time, it will be DEFAULT layout, represented by a RED LIGHTBAR / WHITE LED flash.

PRESS the OPTIONS/MENU Button to go FORWARD a button layout.

 

PRESS the SHARE/VIEW Button to go BACKWARD a button layout.

 

There are 6 layouts, starting with DEFAULT (RED LIGHTBAR / WHITE LED flash).  From there onwards, the remaining layouts are represented by 1-5 GREEN flashes, as listed in the table below.  YOUR SELECTED BUTTON LAYOUT MODE IS SAVED EVEN IF YOU DISCONNECT YOUR DEVICE.

IMPORTANT NOTE:  Alternate stick layouts such as Southpaw, Legacy and Legacy Southpaw are currently NOT supported in this ModPack, and using these stick layouts will cause a few select mods that manipulate the analog sticks to not function as intended.

 
BUMPERS/TRIGGERS FLIPPED MODE

For Flipped, you MUST MATCH BOTH the IN GAME “Swap” setting and the Flipped Mode on your device.  This is REQUIRED to support your "Swap" setting, so that your device will know to place any ADS & Fire mods on the bumpers.  Ideally, you will have already done this as the fourth option within the Mod Central configuration for Destiny 2, in which case NO further action is required and you can move onto the next section.

To MATCH your in game "Flip" on your device:  First, enter Secondary Menu by HOLDING the RIGHT D-Pad for at least 5 seconds, and the DUAL LEDs representing the Character Class Mode will be displayed.  While continuing to HOLD the RIGHT D-Pad the entire time:

PRESS the LEFT BUMPER to toggle ON Flipped Mode.  LED 7 will be LIT within Secondary Menu whenever you are in Flipped Mode.  YOUR SELECTED FLIPPED MODE SETTING IS SAVED EVEN AFTER YOU DISCONNECT YOUR DEVICE.

IMPORTANT NOTES:  When Flipped, any Press Sensitive trigger features are disabled and accounted for.  The in game "Swap" in the Button Layout screen, is extremely easy to accidentally toggle with the SQUARE/X Button, especially if you are using the Shake & Reload Quick Mod.  If any bumper/trigger mods are NOT working correctly, this is the first place to look.

TRIPLE WEAPON SWAP

Weapon Swap is an advanced mod that juggles Class 1, 2, & 3 to have up to 3 different Weapon Fire mods for your primary kinetic weapon, secondary energy weapon, and third power weapon.  It can also be used to automatically handle having a Weapon Fire mod on ONLY 1 or 2 of your weapons.  It fully supports both Destiny 2 and Destiny 1's weapon systems.

The most common use of Weapon Swap is when you wish to Rapid Fire your semi-automatic sidearm to have the maximum damage per second with that, but NOT your fully automatic auto rifle, because Rapid Fire slows down a fully automatic weapon.  Weapon Swap is a powerful mod, especially in a game that typically remembers your current weapon upon death.  Weapon Swap is OFF by DEFAULT, and we would like to help you to fully understand it before you consider turning it ON.

If Weapon Swap is OFF (DEFAULT) but Class 1 is currently ON, Class 1 will be used for ALL 3 weapons.

You can ALWAYS rely on the Class Shortcuts and Weapon Quick Control when switching weapons:

HOLD the DOWN D-Pad & TAP the RIGHT TRIGGER at the same time to toggle or switch to Rapid Fire.

(GREEN LIGHTBAR / RUMBLE indicator).

HOLD the DOWN D-Pad & TAP the RIGHT BUMPER at the same time to toggle or switch to Auto Burst Fire.

(RED LIGHTBAR / RUMBLE indicator).

HOLD the DOWN D-Pad & TAP the LEFT BUMPER at the same time to toggle or switch to Fusion Charge.

(BLUE LIGHTBAR / RUMBLE indicator).

HOLD the DOWN D-Pad & TAP the LEFT TRIGGER at the same time to toggle or switch to Quick Scope.

(PURPLE LIGHTBAR / RUMBLE indicator).

QUICKLY DOUBLE TAP the DOWN D-Pad to SUSPEND/RESUME ALL Weapon Fire and Anti-Recoil mods.

(Class 1-4 will blink if ON and suspended).

The Class Shortcuts are also designed to be able to operate seamlessly with Weapon Swap, with the Class Shortcuts ONLY affecting the class that Weapon Swap is currently swapped to.

If you want to use Weapon Swap, ALWAYS toggle it ON either in the Mod Central configuration for Destiny 2 before you start your gaming session, or while you are using your primary kinetic weapon.  To toggle ON/OFF Weapon Swap from your device, enter Secondary Menu by HOLDING the RIGHT D-Pad for at least 5 seconds, and the DUAL LEDs representing the Character Class Mode will be displayed.  While continuing to HOLD the RIGHT D-Pad the entire time, PRESS the TRIANGLE/Y Button to toggle ON Weapon Swap.  LED 8 will be LIT within Secondary Menu whenever Weapon Swap is ON.

Once Weapon Swap is ON, the Class 1, 2, & 3 LED tracker will become visible.

LED 1 represents Class 1/Primary Kinetic Weapon, LED 2 represents Class 2/Secondary Energy Weapon, and LED 3 represents Class 3/Power Weapon.

If ALL 3 classes are set to ON, the class currently IN USE will be BRIGHT, while the 2 currently UNUSED classes will be DIM.

If ONLY 1 or 2 classes are set to ON, the classes that are OFF will still be tracked, but their class LEDs will remain OFF regardless of IN USE/UNUSED status, and this is useful if do not want a mod on 1 or 2 of your 3 weapons.

Weapon Swap assumes you have switched weapon every time you PRESS/HOLD the TRIANGLE/Y Button as you normally would to switch weapons, and switches mods with it.

UNDERSTANDING DESYNC:  In Destiny series, Weapon Swap desyncing is far less common than something like Call of Duty, but it will still desync.  If you die on your third power weapon in the Crucible, you will respawn on your primary kinetic weapon, and Weapon Swap will desync.  When you return to orbit, it will often desync.  If you PRESS the TRIANGLE/Y Button in a menu, or during a super state, or in orbit, it will desync.  Sometimes you will get unlucky when fast traveling on your location, and it will desync.  But with the LED tracker, you can tell when it has desynced.  The benefits of Weapon Swap can outweigh this inconvenience if you are willing to manage it, and understanding when to resync Weapon Swap, is key to getting the most out of the mod.

RESYNCING Weapon Swap:  DURING GAMEPLAY, and while looking at your current weapon, QUICKLY HOLD the RIGHT D-Pad & TAP the TRIANGLE/Y Button at the same time.  Weapon Swap will resync, automatically switching your weapons around, and landing on your primary kinetic weapon.  NOTE:  The key word here is QUICKLY, because if you are NOT using Lock Mode, or at least HOLDING Aim Down Sights (default LEFT TRIGGER) to block menu entry, and you hold the RIGHT D-Pad for over 5 seconds, you will end up entering the Secondary Menu and toggling OFF the mod by accident!

 


IMPORTANT NOTE:  BECAUSE WE CONSIDER WEAPON SWAP SO USEFUL IN DESTINY SERIES, IT IS SAVED EVEN AFTER YOU DISCONNECT YOUR DEVICE, AND IT IS SELECTABLE IN MOD CENTRAL.

 
 
MOD MENU NAVIGATION
 
CLASS 1, 2, & 3 – WEAPON FIRE

When Rapid Fire is ON, HOLDING down the Fire Trigger (default RIGHT TRIGGER) mimics the action of rapidly tapping the fire trigger at a typically faster rate than a player could and as fast as the game allows, offering a huge advantage, and as a result, it can turn any semi-automatic weapon into a fully automatic weapon.  Semi-automatic weapons that can benefit include most sidearms, hand cannons, scout rifles, pulse rifles, shotguns, sniper rifles, and virtually anything that would normally only fire a single shot or burst per trigger hold.


IMPORTANT NOTE:  Because Rapid Fire mimics rapidly tapping the fire trigger, it is incompatible with fusion rifles, trace rifles, or weapons that spin up such as Sweet Business.  Rapid Fire will slow down the fire rate of weapons that are already fully automatic, sacrificing damage per second for a possible improvement in accuracy.  Results may vary with select weapons that carry the Full Auto / Suros Rapid Fire perk, essentially making them already fully automatic.

CLASS SHORTCUT:

HOLD the DOWN D-Pad & TAP the RIGHT TRIGGER at the same time to toggle or switch to Rapid Fire.

(GREEN LIGHTBAR / RUMBLE indicator).


When Auto Burst Fire is ON, the Fire Trigger (default RIGHT TRIGGER) mimics the action of continuously holding and releasing the fire trigger for short controlled bursts, focusing on reducing the recoil, improving the accuracy at range, and conserving the ammunition of fully automatic weapons.  Unless you are using Fire Hair Trigger Quick Mod or Flipped Mode to disable it, Auto Burst Fire is ALWAYS Press Sensitive by design.  For Auto Bursts, PARTWAY HOLD down the Fire Trigger.  For Standard Rate of Fire (no mod), FULLY HOLD down the Fire Trigger, so that you can deal with enemies up close and the high time to kill, where Auto Burst Fire could otherwise be detrimental.

IMPORTANT NOTE:  Auto Burst Fire is ONLY compatible with your typical auto rifles and submachine guns, and with "on the fly" selectable burst bundle presets, Auto Burst Fire is optimized for 900 RPM, 720 RPM, 600 RPM, and 450 RPM fully automatic weapons.  You can view your weapon's RPM (rounds per minute) in Destiny 2 by hovering over your weapon in the in game character screen.  While NOT a requirement, Auto Burst Fire can be used with a 5-10 bullet burst, and to reflect this accurately, you will need to MATCH your RPM.

CLASS SHORTCUT:

HOLD DOWN D-Pad & TAP RIGHT BUMPER at the same time to toggle or switch to Auto Burst Fire.

(RED LIGHTBAR / RUMBLE indicator).

SELECT BURST BUNDLE PRESETS:  HOLD Aim Down Sights (default LEFT TRIGGER):

PRESET 1 (900 RPM):

HOLD Aim Down Sights & HOLD the UP D-Pad & TAP the CROSS/A Button at the same time.

(BLUE LIGHTBAR / RUMBLE indicator).

PRESET 2 (720 RPM):

HOLD Aim Down Sights & HOLD the UP D-Pad & TAP the SQUARE/X Button at the same time.

(PURPLE LIGHTBAR / RUMBLE indicator).

PRESET 3 (600 RPM):

HOLD Aim Down Sights & HOLD the UP D-Pad & TAP the TRIANGLE/Y Button at the same time.

(GREEN LIGHTBAR / RUMBLE indicator).

PRESET 4 (450 RPM):

HOLD Aim Down Sights & HOLD the UP D-Pad & TAP the CIRCLE/B Button at the same time.

(RED LIGHTBAR / RUMBLE indicator).


When Fusion Charge is ON, the Aim Down Sights Trigger (default LEFT TRIGGER) mimics the action of holding and releasing the fire trigger right before your fusion rifle fires.  Optimized for Merciless by DEFAULT; when correctly adjusted Fusion Charge can be used with other fusion rifles.  By keeping your fusion rifle in a constant charge cycle, there is a chance that you will be able to fire it instantly; especially if you time it right.  Pay close attention to your fusion rifle’s visual and sound indicators, and you will know when the perfect time approaches to HOLD down the Fire Trigger (default RIGHT TRIGGER), often instantly killing your opponent.


IMPORTANT NOTE:  For other fusion rifles, you MUST use the adjustable setting in Mod Menu or the Mod Central configuration for Destiny 2, to MATCH to roughly 50-100 milliseconds BEFORE the actual charge time, which you can see by hovering over your weapon in the in game character screen.

CLASS SHORTCUT:

HOLD the DOWN D-Pad & TAP the LEFT BUMPER at the same time to toggle or switch to Fusion Charge.

(BLUE LIGHTBAR / RUMBLE indicator).

 

 


When Quick Scope is ON, FIRMLY TAPPING & QUICKLY RELEASING Aim Down Sights (default LEFT TRIGGER) will cause your sniper rifle to scope in and fire.  HOLD Aim Down Sights instead and your sniper rifle/weapon will just scope/aim in to avoid wasting a bullet.  Quick Scope is adjustable, should you find the default firing delay unsuitable for your playstyle.


NOTE:  Quick Scope can also be highly effective with various instant firing one hit kill weapons, such as powerful shotguns.

CLASS SHORTCUT:

HOLD the DOWN D-Pad & TAP the LEFT TRIGGER at the same time to toggle or switch to Quick Scope.

(PURPLE LIGHTBAR / RUMBLE indicator).

The Class Shortcuts are also designed to be able to operate seamlessly with Weapon Swap, with the Class Shortcuts ONLY affecting the class that Weapon Swap is currently swapped to.

SUSPEND/RESUME ALL WEAPON FIRE MODS & ANTI-RECOIL:

QUICKLY DOUBLE TAP the DOWN D-Pad.

(Class 1-4 will blink if ON and suspended).

 

SUSPEND/RESUME ALL MODS (MASTER QUICK CONTROL):

QUICKLY DOUBLE TAP the UP D-Pad.

(Class 1-8 will blink if ON and suspended).

NOTE:  Because Destiny series has so many activities, some mods can adversely affect vehicles, including your sparrow, and some super states to varying degrees; a select few can interfere with menu navigation.  Master Quick Control is designed to ensure you can control when you want to use mods.

 
CLASS 4 – ADS ANTI-RECOIL + RECORDER

When ADS Anti-Recoil is ON, and recorded or adjusted accordingly, your aim will be automatically pulled down upon firing, reducing weapon recoil.  You can save up to 4 Anti-Recoil profiles to assist your preferred weapons, and you can switch between these profiles during gameplay.  NOTE:  Anti-Recoil ONLY activates from Aim Down Sights (default LEFT TRIGGER).  This mod deactivates while you are significantly aiming as a requirement for Destiny series to ensure you can smoothly aim around.

SELECT ANTI-RECOIL PROFILES:  HOLD Aim Down Sights (default LEFT TRIGGER):

PROFILE 1 (default weight 60):

HOLD Aim Down Sights & HOLD the LEFT D-Pad & TAP the CROSS/A Button at the same time.

(BLUE LIGHTBAR / RUMBLE indicator).

PROFILE 2 (default weight 50):

HOLD Aim Down Sights & HOLD the LEFT D-Pad & TAP the SQUARE/X Button at the same time.

(PURPLE LIGHTBAR / RUMBLE indicator).

PROFILE 3 (default weight 40):

HOLD Aim Down Sights & HOLD the LEFT D-Pad & TAP the TRIANGLE/Y Button at the same time.

(GREEN LIGHTBAR / RUMBLE indicator).

PROFILE 4 (default weight 30):

HOLD Aim Down Sights & HOLD the LEFT D-Pad & TAP the CIRCLE/B Button at the same time.

(RED LIGHTBAR / RUMBLE indicator).

SUSPEND/RESUME ALL WEAPON FIRE MODS & ANTI-RECOIL:

QUICKLY DOUBLE TAP the DOWN D-Pad.

(Class 1-4 will blink if ON and suspended).

 
CLASS 5 - AUTO RUN

When Auto Run is ON, you will no longer need to click in the analog stick button to sprint.  You will automatically run at full speed whenever you FULLY move forward.  The Auto Run mods included here are custom designed specifically for the in game mechanics of Destiny series.

Auto Run has an adjustable wait time to ensure that it waits for you to finish reloading before running again.  The default is suitable for the vast majority of weapons, and you may find yourself only having to increase it for a few weapons, such as Crimil's Dagger, Berenger’s Memory, Sweet Business, and slow reloading shotguns.  If your weapon reloads are being cancelled by Auto Run, increase the wait time to resolve this.  Because reloading and respawning share the same button, Auto Run will always take a few seconds to run when you respawn.

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SUSPEND/RESUME ALL MODS (MASTER QUICK CONTROL):

QUICKLY DOUBLE TAP the UP D-Pad.

(Class 1-8 will blink if ON and suspended).

NOTE:  Because Destiny series has so many activities, some mods can adversely affect vehicles, including your sparrow, and some super states to varying degrees; a select few can interfere with menu navigation.  Master Quick Control is designed to ensure you can control when you want to use mods.

 
CLASS 6 – SHORTCUT MODE

MODS 1-4 COMPATIBLE FOR ALL BUTTON LAYOUTS EXCEPT JUMPER:


When Fast Switch - Energy Weapon is ON, TAP the Player Highlight Button (default RIGHT STICK Button) to switch between primary kinetic and secondary energy weapon.  Optionally compatible with Weapon Swap.


When Fast Switch - Power Weapon is ON, TAP the Player Highlight Button to switch between primary kinetic and third power weapon.  The quickest and guaranteed way to switch to a power weapon.  Optionally compatible with Weapon Swap.


When Easy Super is ON, SUPER is additionally mapped to the Player Highlight Button.
 

When Jump Map is ON, JUMP is additionally mapped to the Player Highlight Button.  Optionally compatible with Max Jump.


NOTE:  The first 4 mods of Shortcut Mode as of New Light are ONLY compatible with Destiny 1 as they use the Player Highlight Button which now doubles as the Finisher Button in Destiny 2:  Default (RIGHT STICK Button), Green Thumb (RIGHT BUMPER), Cold Shoulder (LEFT BUMPER), Mirror (LEFT STICK Button).  Puppeteer (Player Highlight:  CIRCLE/B Button) button layout users can still avoid accidental grenade throws with Easy Super or enjoy a responsive TAP switch with Fast Switch - Power Weapon, but they will have to take their right thumb off the stick to do it.


MODS 5-7 COMPATIBLE FOR ALL BUTTON LAYOUTS:

 

When Hip Fire Jump is ON, and provided you are NOT Aiming Down Sights, you will jump each time you fire.


When Crouch On ADS is ON, HOLD Aim Down Sights (default LEFT TRIGGER) to crouch.  You will stand on RELEASE.  Try multiple creative uses, such as sliding into ADS during an Auto Run, or intentionally crouching beforehand to reverse the mod for popping your head over cover, such as Titan Rally Barricade or some random wall.


When Auto ADS is ON, you will automatically aim down sights while firing.

 


SUSPEND/RESUME ALL MODS (MASTER QUICK CONTROL):

QUICKLY DOUBLE TAP the UP D-Pad.

(Class 1-8 will blink if ON and suspended).

NOTE:  Because Destiny series has so many activities, some mods can adversely affect vehicles, including your sparrow, and some super states to varying degrees; a select few can interfere with menu navigation.  Master Quick Control is designed to ensure that you can control when you wish to use mods.

 
CLASS 7 & 8 – PADDLE MODS

When Class 7 is ON, LEFT PADDLE will activate your chosen Paddle Mod.


When Class 8 is ON, RIGHT PADDLE will activate your chosen Paddle Mod.

 
QUICK MODS

Quick Mods are additional helpful mods that do not belong to a class.  You will NOT find these mods in Mod Central as they are NOT saved and only persist as ON for as long as your device is plugged in or selected on this pack.  You can turn ON/OFF each Quick Mod via its Quick Mod controller button command.  Some of the Quick Mods in this pack are ALWAYS ON.

ADS AIM ASSIST

When ADS Aim Assist is ON, Aiming Down Sights (default LEFT TRIGGER) causes automatic slight analog stick movements, keeping your crosshairs more in line with moving targets.  This is a slight assist mostly for when an opponent crosses your crosshairs while you are NOT moving the RIGHT STICK.  This mod is NOT comparable to the Aim Abuse mod found in GamePacks like Fortnite.

IMPORTANT NOTES:  1): ADS Aim Assist deactivates while you are aiming yourself to ensure smooth and precise control.  2): Mild camera shake is normal.  3): ADS Aim Assist relies on exploits currently found in Destiny 2 and subsequent game updates may result in decreased functionality or mod removal.

ADS AUTO STRAFE

When ADS Auto Strafe is ON, you will automatically strafe left and right from Aim Down Sights (default LEFT TRIGGER).  This is useful for sniping from cover or leaving your opponents confused as to your intended direction in the Crucible.  You can override the strafe with your own movements for versatility and control, and ADS Auto Strafe will strafe towards the direction that you last moved.

AUTO ORBIT/ABANDON

Auto Orbit/Abandon is ALWAYS ON, and available to quickly return to orbit, or to abandon your current activity or mission.

AUTO INTERACT/REVIVE

Auto Interact/Revive is ALWAYS ON, and available to use; be it reviving another player, looting a chest, planting/defusing a timed payload in Countdown, starting an adventure or patrol mission, ahem…  beating that greedy player in your Crucible team to the power ammo by activating Auto Interact a couple of seconds before the countdown timer ends and finally…  dismantling items (be careful with that last one).


NOTE:  PRESSING any FACE Button during an Auto Interact/Revive will cancel the action.  However, it is still advised to LOCK each item in your inventory to avoid accidental dismantles (hover over an item and CLICK in the RIGHT STICK Button to LOCK/UNLOCK it), as well as to NOT leave the controller unattended on the Select Character screen.

AUTO SPARROW

Auto Sparrow is ALWAYS ON, and available to quickly summon your sparrow.  This is especially useful when you have a sparrow with “vehicle takes less time to summon” perk.

AUTO SUBCLASS SWITCH (DESTINY 2)

Auto Subclass Switch is ALWAYS ON, and available to activate during normal gameplay, so long as you are NOT in any in game menu.  When activated, it will take over your controls and switch to your desired upper or lower subclass, before returning control to you.


IMPORTANT NOTE:  Auto Subclass Switch is ONLY compatible with Destiny 2.  Auto Subclass Switch reliability can be affected by internet lag, hard drive speed, or lack of inventory management.  Sometimes the game simply fails to load its menu within a reasonable time for the mod to succeed.

HAIR TRIGGERS

When Hair Triggers is ON, triggers will always be treated as if they have been fully pressed down the moment they are registered as being pressed.  This may not be immediately obvious but it can save you precious milliseconds when you react to enemies.  Fire Hair Trigger is also the switch for disabling the Press Sensitive trigger feature of Auto Burst Fire.

 

NOTE:  Because Hair Triggers have NO effect on Flipped, the 2 Hair Triggers Quick Mod toggles are deliberately disabled when in Flipped Mode.

MAX JUMP

Max Jump relies heavily on you setting the correct Secondary Menu Character Class Mode to MATCH your in game character class.


When Max Jump is ON, HOLD the Jump Button (default CROSS/A Button) to perform a full jump combo for as long as you KEEP HOLDING the Jump Button.  Optimized timing for each character class and subclass, ensures that you can reach as close to maximum height as possible.  If you KEEP HOLDING the Jump Button long enough, Hunter’s jump even bunny hops.


RELEASE the Jump Button at any point to cancel Max Jump for more control.  To reach the peak of your jump with long sequence jumps, such as Titan Catapult or all the Hunter jumps, KEEP HOLDING the Jump Button.


VERY LIGHTLY TAP the Jump Button when you need to perform a small hop or cancel a glide.


HOLD DOWN D-Pad & TAP CROSS/A Button at the same time to toggle ON/OFF Max Jump.  Titan and Hunter each have their own 2 JUMP MODES that you can switch between as the second option in the Mod Central configuration for Destiny 2, or via the JUMP MODE SWITCH:  QUICKLY HOLD RIGHT D-Pad & TAP CROSS/A Button at the same time to switch jump modes.


Use Jump Mode 1 With:  High or Strafe Lift/Jump.


Use Jump Mode 2 With:  Catapult Lift or Triple Jump.


IMPORTANT NOTES:  Using the WRONG JUMP MODE with your in game subclass jump configuration will result in a sub optimal experience.  The JUMP MODE SWITCH is irrelevant for Warlock, as it has the same Max Jump for all its glides and its blink.  Max Jump may not be practical for all usage cases.

SHAKE & RELOAD (PS4)

When Shake & Reload is ON, you can flick the controller upwards to reload.  This mod takes advantage of the PS4 Sixaxis motion control.  It has been optimized to significantly reduce the chance of controller rumble setting off the reload, but you may still have to toggle OFF rumble for some weapons.  You MUST hold the controller properly horizontal while Shake & Reload is ON.

 

IMPORTANT NOTE:  Be wary when you are in the in game Button Layout screen, as Shake & Reload can toggle the "Swap" setting without your knowledge.

TITAN/WARLOCK DOUBLE TAP ABILITY (DESTINY 2)

Titan/Warlock Double Tap relies heavily on you setting the correct Secondary Menu Character Class Mode to MATCH your in game character class.


When Titan/Warlock Double Tap is ON, TAPPING/HOLDING the Crouch Button (default CIRCLE/B Button) will always register in game as tapping the button regardless.  QUICKLY DOUBLE TAP the Crouch Button to perform your ability.  This prevents the frustrating experience of accidentally activating your ability during a slide or crouch and it makes the Titan/Warlock controls more similar to how Hunters perform their ability.

NOTE:  This mod is irrelevant to Hunters and has NO effect.

TURBO MELEE

Turbo Melee is ALWAYS ON, allowing you to simply HOLD the Melee Button (default RIGHT BUMPER) to repeatedly melee as fast as the game allows, providing you with the best chance to win melee battles.

 
OTHER USEFUL CONTROLS
MASTER QUICK CONTROL

QUICKLY DOUBLE TAP the UP D-Pad to SUSPEND/RESUME ALL MODS, even QUICK MODS in a hurry, should you summon your sparrow, enter another vehicle, or a super state.  Perhaps you simply do NOT want mods potentially interfering with you in the social space or while managing your inventory.

IMPORTANT NOTE:  Weapon Swap as an exception, will continue to track your weapons.

WEAPON QUICK CONTROL

QUICKLY DOUBLE TAP the DOWN D-Pad to SUSPEND/RESUME ALL WEAPON FIRE MODS & ANTI-RECOIL in a hurry.

IMPORTANT NOTE:  Weapon Swap as an exception, will continue to track your weapons.

BUTTON TO PADDLE MAPPING
RUMBLE CONTROL

Rumble is ON by default, so Rumble Control actually initially turns rumble OFF (there will be NO indicator for OFF, and a HEAVY rumble indicator for ON).  This is useful when you are a rumble user and do not want your controller to vibrate itself off a surface, while stepping away from your console.  Rumble Control status will be essentially ignored and overridden if you "Mirror" Mod Central's "Disable Rumble" feature.  See below:

NOTE:  If you NEVER use rumble, use Mod Central's top left tile, “Configure Remapping Settings and/or Paddles" to "Disable Rumble" and "Mirror Advanced Settings".  This way rumble will be universally disabled in all games without affecting mods that require the in game rumble.

LOCK MODE

When Lock Mode is ON, you cannot enter Mod Menu, Secondary Menu, or Master Reset.  This is useful if you keep accidentally entering the menu of your device during gameplay, or while toggling Quick Controls/Quick Mods.  Most issues are caused by unintentionally changing a setting.

MASTER RESET

To MASTER RESET everything to Default, HOLD the DOWN D-Pad for at least 5 seconds and when you see GREEN flashes, PRESS the OPTIONS/MENU Button, and you will feel a HEAVY rumble to indicate the reset.

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