Injustice 2 v1.0.1 2018.07.26.
The Injustice 2 GamePack is designed to support all preset layouts! NOTE: Custom controller mapping is NOT supported with this GamePack.
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BUTTON LAYOUTS: The Injustice 2 GamePack supports ALL PRESET in game button layouts. PRESET 1 is supported by default. In the Mod Central configuration for Injustice 2, set the correct button layout, that matches your in game button layout. THIS IS REQUIRED FOR THE MODS TO FUNCTION CORRECTLY.
DO NOT REMAP YOUR BUTTONS ON YOUR CONSOLE BEYOND THE SUPPORTED IN GAME LAYOUTS.
You can change this setting directly on your device too, in CLASS 2 – BUTTON LAYOUT MODE.
MASTER QUICK CONTROL allows you to HOLD the TOUCHPAD/VIEW Button & TAP the CROSS/A Button at the same time to SUSPEND/RESUME ALL MODS in a hurry, so that mods can never interfere when you do NOT want them to.
Select the appropriate GAMEPACK MODE SLOT. HOLD the top LEFT SELECT/PADDLE Button to navigate using EITHER PADDLE to CYCLE through the 8 GAMEPACK MODE SLOTS, represented by LEDs 1-8. You will know that you are in GAMEPACK MODE as identified by the GEAR HEAD EYES FLASHING back and forth. Your device will display the current GAMEPACK SLOT LED.
MENU MODE NAVIGATION
CLASS 1 – CHARACTER MODE
There are 41 supported characters as listed in the table below. Each character has mods to easily perform combo moves or special moves, and the full list of these moves and how to activate them for each and every character is displayed within each character combo table in the CHARACTER COMBO COMMANDS section.
You MUST FIRST MATCH “Character Mode” to your in game character. Instead of having to navigate through Menu Mode or Mod Central, each and every time you switch your character... You can do this through the fast and efficient “Character Selection” Quick Mod.
On the character select screen:
1). Ensure you are hovered over Batman.
2). Hold TOUCHPAD/VIEW Button + Press SQUARE/X Button. Your controller will constantly rumble to let you know that the “Character Selection” Quick Mod is ON.
3). Navigate using the D-Pad, select your loadout and select your character. (Your controller will stop rumbling and the correct and matching “Character Mode” will have been automatically selected).
IMPORTANT NOTE: Due to the in game menu, for any Ninja Turtles other than Leonardo, you will have to select the correct “Character Mode” manually through Menu Mode, or Mod Central.
CLASS 2 – BUTTON LAYOUT MODE
If you are using the in game default PRESET 1 button layout, then you can safely ignore this section.
Class 2 Button Layout Mode MUST MATCH your in game button layout selection for the mods to function correctly. Ideally, you will have already done this as the first option within the Mod Central configuration for Injustice 2, in which case no further action is required. NOTE: Custom controller mapping is NOT supported with this GamePack.
IMPORTANT NOTE: Bumper combos are swapped to triggers on button layout PRESET 3 and 4. Keep this in mind when looking at the character combo tables in CHARACTER COMBO COMMANDS section.
CHARACTER COMBO COMMANDS
Once you have set your current character and button layout, you will find all the button commands for your character here. Simply click on a character icon below and it will display a table with all the button commands for that character. NOTE: To execute the correct combos the Injustice 2 GamePack needs to know which side your character is fighting from. We have implemented an easy side selection system. Simply press the Right Stick Button if you are fighting from the right side and the Left Stick Button if you are fighting from the left side. You only need to do this once each time your character switches sides.
The flipped stance button which is LEFT TRIGGER (LEFT BUMPER if you are using PRESET 3 or 4) can be used to quickly cancel a combo. If the input for the move is still in progress and you cancel the combo, it will stop pressing the buttons in the sequence. If the move has already been performed, it cancels the loop time, allowing you to use another move sooner than the optimized wait time for looping the move.
METER BURN ALERT
Meter Burn Alert MUST be set to Enabled (default) in Mod Central, or you can set it in Menu Mode Class 1 Character Mode via a LEFT BUMPER toggle (ON: HEAVY rumble / OFF: LIGHT rumble). For moves that you can meter burn with, after performing the move, and after a predetermined amount of time, you will feel a strong rumble, which indicates that in this instant, you can use meter burn to make your move stronger. Meter burn can be on the default RIGHT TRIGGER or RIGHT BUMPER, depending on your button layout.
IMPORTANT NOTE: In order to accommodate the “Meter Burn Alert” Quick Mod and flipped stance or combo cancel under all four button layouts, moves that use bumpers will be swapped to triggers on PRESET 3 and 4.
MASTER QUICK CONTROL
MASTER QUICK CONTROL will SUSPEND/RESUME MODS for situations where you might need NO MODS in a hurry, so that mods can never interfere when you do not want them to.
HOLD the TOUCHPAD/VIEW Button & TAP the CROSS/A Button at the same time to toggle.
SUSPEND: HEAVY rumble / RESUME: LIGHT rumble