THE DIVISION 2

GAMEPACK OVERVIEW

Tom Clancy The Division 2 v1.2.2 2019.10.23.

 

The Division 2 pack is designed to maximize your damage output from cover while reducing your exposure to taking damage.

  • Fire your semi-automatic weapons...

    • ​at maximum speed with RAPID FIRE.

    • at variable speeds to suit any engagement at any range with DYNAMIC FIRE.

    • while repeatedly popping up and accurately firing from cover with COVER FIRE.

  • Reduce recoil on weapons during gameplay with ADS ANTI-RECOIL - QUICK EDIT, and save to 4 profiles.

  • Optimized AUTO RUN keeps you moving swiftly from cover to cover, and STRAFE SHOT helps you dodge enemy fire.

  • EASY ROLL or EASY GRENADE with the paddle.

Experience these mods and more!

 
GAMEPACK ACTIVATION

Select the appropriate GAMEPACK MODE SLOT.  HOLD the top LEFT SELECT/PADDLE Button to navigate using EITHER PADDLE to CYCLE through the 8 GAMEPACK MODE SLOTS, represented by LEDs 1-8.  You will know that you are in GAMEPACK MODE as identified by the GEAR HEAD EYES FLASHING back and forth.  Your device will display the current GAMEPACK SLOT LED.

MASTER CONTROLS

MOD TOGGLE is helpful for quickly suspending the majority of mods at will, especially if mods designed for a specific action are interfering with other in game actions, or the in game menu.  This control does NOT affect your paddle mods.

  • While Aiming Down Sights (default LEFT TRIGGER), PRESS in the TOUCHPAD/VIEW Button to SUSPEND/RESUME All Mods, except Paddle Mods.  We are aware this is the map button; if you need to access the map, simply stop Aiming Down Sights.

MASTER QUICK CONTROL is helpful if mods designed for a specific action are interfering with another in game action or menu.  This is similar to Mod Toggle, but it affects all mods including your paddle mods.

  • HOLD the TOUCHPAD/VIEW & CROSS/A Buttons together for 1 second to SUSPEND/RESUME All Mods.

 
 
GAMEPACK SETUP

This pack initially comes configured for DEFAULT controls, with all in game settings reset to default.

  • To otherwise configure this pack for YOUR in game controls, and settings, MATCH the required settings in the Mod Central config to your current in game settings.  All required Mod Central settings are marked Match In Game and they are essential to the mods functioning correctly.

  • If you wish to play with Flipped Bumper/Trigger Swap or One Handed (accessibility), select this in Mod Central, but do NOT try to remap anywhere else on your console.  Because this game does NOT have built in support, there are caveats to using this mod:  ADS Anti-Recoil's Quick Edit feature will NOT be available, and selecting Anti-Recoil profiles, or toggling some Quick Controls, will briefly interrupt aiming down sights and firing.

WARNING:  Custom remapping beyond what is supported or otherwise altering your controls through ways outside of the in game settings is UNSUPPORTED and will cause mods to NOT function as intended, or at all.

  • Hair Triggers can be set to Enabled in Mod Central.  With this mod, triggers will always be treated as if they have been fully pressed down the moment they are registered as being pressed.  This can save precious milliseconds of reaction time, without affecting any mods.

MENU MODE NAVIGATION

We HIGHLY RECOMMEND setting up all mods in the Mod Central config, but advanced users are welcome to access the Class Mods from the GamePack Menu Mode:

 
CLASS 1 – WEAPON FIRE

When Rapid Fire is ON, HOLD down the Fire Button to fire semi-automatic weapons at maximum speed.

  • You may notice a loss of maximum fire rate with fully automatic weapons.

When Dynamic Fire is ON, the higher the pressure on the RIGHT TRIGGER, the faster your weapon rapidly fires.

  • The same points apply as Rapid Fire.

  • Your ranged accuracy improves with slower fire rates.

  • For Dynamic Fire, your Fire Button MUST be a TRIGGER.

  • If Enabled, Anti-Recoil ONLY applies with MAXIMUM pressure on the RIGHT TRIGGER.

When Cover Fire is ON, you can easily pop up and fire semi-automatic weapons from cover while reducing your risk of taking damage, and it even takes advantage of the game's aim assist mechanic, as long as targets are NOT obstructed by objects or effects.

 

  • Be both in cover and NOT Aiming Down Sights (default LEFT TRIGGER).

  • With MAXIMUM pressure on the RIGHT TRIGGER, you will pop up and then fire until you RELEASE the RIGHT TRIGGER.

  • If LESS pressure is on the RIGHT TRIGGER, you will repeatedly pop up and fire, with timing for the game's aim assist mechanic.

  • Semi-automatic weapons are recommended as they have the accuracy or impact, while scoped weapons are incompatible with Cover Fire.

  • If Enabled, Anti-Recoil ONLY applies with MAXIMUM pressure on the RIGHT TRIGGER.

Weapon Fire Quick Shortcuts:  While HOLDING the DOWN D-Pad,

  • Rapid Fire:  TAP the RIGHT TRIGGER  (ON:  1 Heavy Rumble / OFF:  Light Rumble).

  • ​Dynamic Fire:  TAP the RIGHT BUMPER  (ON:  2 Heavy Rumbles / OFF:  Light Rumble).​​
  • Cover Fire:  TAP the LEFT BUMPER  (ON:  3 Heavy Rumbles / OFF:  Light Rumble).

Mod Toggle Quick Control:  While Aiming Down Sights (default LEFT TRIGGER),

  • All Mods (except paddle mods):  PRESS in the TOUCHPAD/VIEW Button.

    • SUSPENDED:  Heavy Rumble / RESUMED:  Light Rumble.

    • Examples when you may wish to SUSPEND mods:  in game menu, map or inventory.

Weapon Fire Activation:  Weapon Fire mods while highly effective, are not practical in all scenarios.  This Mod Central setting fully utilizes the RIGHT TRIGGER to provide you with more control over when your mod will be activated.  Cover Fire ignores the Weapon Fire Activation setting.

  • With Always Activated, if the RIGHT TRIGGER is HELD in any way, your Weapon Fire mod will be ACTIVATED.

  • With Fully Hold Activation, if the RIGHT TRIGGER is FULLY HELD all the way down, your Weapon Fire mod will be ACTIVATED.  Dynamic Fire is incompatible with Fully Hold Activation.

  • With Fully Hold Blocked, if the RIGHT TRIGGER is FULLY HELD all the way down, your Weapon Fire mod will be BLOCKED.  Dynamic Fire can achieve full fire rate with fully automatic weapons.

Dynamic Fire
 
CLASS 2 – ADVANCED CONTROLS

When Easy Weapon Switch is ON, you can HOLD the TRIANGLE/Y Button to switch to your pistol.

When Vault/Dodge Swap is ON, the CROSS/A Button and CIRCLE/B Button will be swapped, so that you can vault with CROSS/A and dodge roll with CIRCLE/B.  Keep in mind that this mod will swap the buttons in the in game menu and your console's interface as well.

CLASS 3 – ADS ANTI-RECOIL

When ADS Anti-Recoil is ON, and adjusted correctly for your weapon, whenever you are Aiming Down Sights (default LEFT TRIGGER), as soon as you begin firing, your aim will be automatically pulled down to reduce weapon recoil as much as possible.

  • First, set ADS Anti-Recoil to Enabled in Mod Central.

  • Choose Anti-Recoil Quick Edit, if you want to adjust it on the fly during gameplay.  NOTE:  Quick Edit is NOT available with Flipped Bumper/Trigger Swap or One Handed (accessibility).​​

  • First, select 1 of 4 Anti-Recoil profiles during gameplay; while HOLDING the DOWN D-Pad:

    • TAP the TRIANGLE/Y Button for Profile 1.​

    • TAP the CIRCLE/B Button for Profile 2.

    • TAP the CROSS/A Button for Profile 3.

    • TAP the SQUARE/X Button for Profile 4.

    • The controller will rumble the number of times to indicate the profile number.

You can now adjust Anti-Recoil for your currently selected profile.  Not enough weight and your weapons will still pull upwards; too much weight and your weapon will begin pulling downwards; you want your weapon to be as level as possible.  When you are first adjusting Anti-Recoil, we recommend setting up your favourite weapons while looking at a wall.

  • With the Quick Edit feature, during gameplay, while HOLDING BOTH Aim Down Sights & Fire (default BOTH TRIGGERS):

    • Quick Edit adjusts and saves to the profile that you are currently switched to.

    • If the weapon is pulling up, keep TAPPING the DOWN D-Pad (Rumbles).

    • If the weapon is pulling down, keep TAPPING the UP D-Pad (Rumbles).

    • If while adjusting, you reach the MAX/MIN setting (No Rumble).

    • When the weapon is level while firing, you have the correct setting.

    • NOTE:  Quick Edit is NOT available with Flipped Bumper/Trigger Swap or One Handed (accessibility).

  • If you are NOT using the Quick Edit feature, you will have to enter Menu Mode, and make your way to Class 3 Mod 1 or 2:

    • Menu Mode adjusts and saves to the profile that you are currently switched to.

    • To test the weapon at any time, HOLD the RIGHT TRIGGER.

    • If the weapon is pulling up, keep TAPPING the LEFT BUMPER (Light Rumble).

    • If the weapon is pulling down, keep TAPPING the RIGHT BUMPER (Heavy Rumble).

    • If while adjusting, you reach the MAX/MIN setting (No Rumble).

    • Once you are happy with the weapon, you can exit Menu Mode.

While HOLDING the Down D-Pad:​

  • TAP the LEFT TRIGGER to SUSPEND/RESUME ADS Anti-Recoil.

    • SUSPENDED: Heavy Rumble.​

      • RESUMED: Light Rumble.

      • This is individual Quick Control useful when you pick up a weapon that you have NOT accounted for in your 4 profiles.

 

 
CLASS 4 – SHOT MODE

When Auto ADS is ON, you will automatically aim down sights while you are firing.

When Strafe Shot is ON, you will automatically strafe while you are aiming down sights and firing together.

 
CLASS 5 – AUTO RUN

When Auto Run is ON, whenever you are moving in a direction that you can run in, you will automatically run.

  • If you are looking for a mod to automatically vault over objects, the Division 2 has a built in setting called Parkour Mode During Gameplay.  This setting is compatible with Auto Run.

 
CLASS 6 & 7 – PADDLE MODS

When Class 6 is ON, LEFT PADDLE will activate your chosen paddle mod.

When Class 7 is ON, RIGHT PADDLE will activate your chosen paddle mod.

 
QUICK MODS

MOD TOGGLE is helpful for quickly suspending the majority of mods at will, especially if mods designed for a specific action are interfering with other in game actions, or the in game menu.  This control does NOT affect your paddle mods.

  • While Aiming Down Sights (default LEFT TRIGGER), PRESS in the TOUCHPAD/VIEW Button to SUSPEND/RESUME All Mods, except Paddle Mods.

    • SUSPENDED:  Heavy Rumble / RESUMED:  Light Rumble.

MASTER QUICK CONTROL

MASTER QUICK CONTROL is helpful if mods designed for a specific action are interfering with another in game action or menu.  This is similar to Mod Toggle, but it affects all mods including your paddle mods.

  • HOLD the TOUCHPAD/VIEW & CROSS/A Buttons together for 1 second to SUSPEND/RESUME All Mods.

    • SUSPENDED:  Heavy Rumble / RESUMED:  Light Rumble.

 
  • mail.alt.5
  • Facebook Social Icon
  • Twitter Social Icon
  • YouTube Social  Icon
  • Instagram Social Icon

© 2019 Collective Minds Gaming Co